PROGRAMMING:
PROGRAMMING COORDINATOR
(JOB DESCRIPTION)
- Arranges
Guest Invites (excluding GoHs) & all panels, discussion groups, etc.
- Schedules
(but does not organize) special events: WritersŐ Workshop, Art Auction,
Opening Ceremonies, Banquet, GoH Address, Elrons, Bacchanal, Dances in
conjunction with the persons organizing these events.
- Provides tentative
and final schedule for committee and guests; lists of equipment needed
for ops, program schedule needed for program book and pocket program; guest
bio info for program book.
- Arranges schedules
for each guest, making sure that there are no conflicts and provides those
schedules to however is assigned to attach the schedules to the guestsŐ
nametags - to be picked up at Registration.
- Makes sure each event/panel
has an MC / organizer / coordinator and that panelists are put in touch
with each other.
WHAT YOU WILL
NEED
- Floor Plan.
- Rates Sheet for function
space.
- Last yearŐs program
book and several yearsŐ before if possible.
- Program books from
other recent nearby cons.
- Check in the program
books to see that your topics havenŐt been overused elsewhere. Check
for info on guests, bios.
- Working sheets and
charts - see examples here.
- SF Reference books
i.e. SF Encyclopaedia for info on material by yoaur GoH and material on
your theme.
- Keep copies of all
your correspondence and copies of all correspondence with the GoHs by anyone
else on your Committee - ask the Chair to be sure to make copies and get
them to you ASAP.
- Guest files
- Guest mailing list
from previous years. A copy of the SFWA directory is VERY helpful here.
ON SITE PROGRAMMING
- Requires (preferably)
two people for heavy times and to relieve each other.
- Checks with Guests,
Panelists, Mcs, and Events Coordinators as they arrive.
- Arranges last-minute
substitutions.
- Double-checks with
Ops to make sure that all the equipment needed is available.
- Schedules in last-minute
or impromptu events and makes sure they are advertised by posters, etc.
- Puts up a schedule
on the door of each program room (use a pocket program and a highliter
pen).
- Troubleshoots when
events begin running over schedule.
- Arrange for signs
with names of panelists to go in front of them on panels.
- Make note when unexpected
guests arrive and schedule them in if and when appropriate.
- If necessary, round
up an audience for an event - start by making an announcement in the bar
(this can happen if a TV crew is around, or if the GoH is speaking to empty
chairs.)
EQUIPMENT
- Guest sheets and
Program Event sheets
- Pen and paper (clipboard
is helpful)
- Cardboard for name
signs (rest of signage and pens available from Ops)
- One CONSPICUOUS piece
of clothing (i.e. hat) so that guest that donŐt know you can locate you
easily.
1. PROGRAMMING AND
FUNCTION SPACE
- Assign function
space according to Budget and Priorities -
- Ask different Departments
what they need.
- Determine what they
REALLY need.
- Start working out times
and rates
- Art Show, Dealers,
Hospitality and Video require varying amounts of setup time before they
can open - if itŐs possible to book rooms from 10 am Friday do so. Programming
before 4 p.m. Friday is sparsely attended, but if Registration opens at
1 p.m. something must be available to keep early comers busy - preferably
Hospitality and Video at the least.
- Start by setting up
ideal times (based on 4 hour, 8 hour or 24 hour blocks, depending on what
the hotelŐs booking allows for.)
- Assign priorities. If
money is tight, something may have to go and you have to know what. Priorities
will depend upon:
- a) the conŐs theme
- b) the ChairŐs preferences
- c) whether or not the
event/function directly generates revenue for the con. Ultimately,
every event contributes to revenue, but some are more easily reckoned i.e.
hard-core gamers who attend largely for gaming have their memberships generally
cover the cost of the space rented for gaming; hence gaming is arguably
self supporting.
Many areas should ideally
pay for themselves i.e. Bar, Art Show, Dealers, Gaming; others cost the
con a negligible amount i.e. WritersŐ Workshop.
Priorities might
be weighted as follows:
- 1. Main Programming
- 2. Hospitality
- 3. Dealers
- 4. Second Stream Programming
- 5. Gaming
- 6. Art Show
- 7. Video
- 8. Operations
- 9. Special Interest
- 10. Green Room
- 11. Daycare (unless
particular interest is shown)
Priorities are an Executive
Decision of the Program Director, Treasurer, and Chair.
Once you have an idea
schedule, get together with the Treasurer and hash out what will be booked.
2. SET UP PROGRAMMING
GRID
- Decide length of panels.
- Schedule in major items
you may already know about i.e. Bacchanal, Opening Ceremonies, Banquet
- TIPS
- check
to see who has already been promised what. i.e. a guest promised
an hour to make
a speech or three slots for a trivia quiz.
- try
to keep all events requiring A/V in one room for easier screen
and projector setup and so you donŐt have A/V shows running simultaneously.
- third
track programming includes closed workshops, author readings, and anything
else with a small audience.
- try
to keep all panels requiring multiple mikes in one room for easier
setup.
- if
hotel employees have to move things for us (generally) we pay for it.
Consider all furniture arrangements, who will do them and how.
3. BRAINSTORM FOR
IDEAS
Find 6 people (no more)
who are knowledgeable about the theme of the con, are familiar with authors
and BNFs and their interests. Brainstorm. Come up with as many good
solid topics as you can and try to write a couple of lines about them in
addition to the title. This list will be sent to all the pros and
important fans coming with a covering letter asking them to tick off topics
that they would be interested in and /or adding topics of their own. If
pros are local, call and talk to them.
4. SEND OUT LIST
TO PROS
You need to know when
they are arriving and leaving.
5. TAKE PRO REPLIES
AND LIST AND TALLY UP RESULTS
Some panel ideas will
have taken off; others will have aroused no interest. Pick the ones
that you think are strongest and start scheduling.
TIPS:
- Do
not overbook your guests. Three events is generally plenty. If
youŐre thinking
of more ... ask.
- DonŐt
put similar topics up against each other.
- Consider
noise levels, thickness of walls and whether mundanes will be disturbed. Video
makes a lot of noise; Readings require peace and quiet.
- Consider
Security: The Art Show and DealersŐ Room must be securely locked
at night.
- Look
out for Guest personality quirks. i.e. guests who canŐt stand each other
or who hate particular subjects or times of day, etc. If you find
out these
details the hard way make a note of them and pass the info on.
- DonŐt
schedule simultaneous big set-ups OR tear-downs. There wonŐt
be enough
bodies to cover.
6. COMPILE
TENTATIVE PROGRAM SCHEDULE
a) check
the schedule with all committee members and be sure to check the following:
- setup
and breakdown for Art Show and Dealers
- Art
Auction times
- Banquet
times
- Liquor
license times
- WritersŐ
Workshop times
- etc.
b)
Send tentative schedule to all guests, pros and panelists. Highlight the
panels theyŐre on and enclose a description of the event and whoŐs on it.
Ask them for comments, changes. Each panel must have an MC or organizer. Assign
someone and make sure that theyŐre organized. Everybody should have
a very clear idea of when and where and what theyŐre doing, and what theyŐre
going to say. Ask guests if they need any special equipment
AHEAD OF TIME - i.e. overheads, screens, trivia quiz buzzers,
etc. but make sure we can get it before making any promises.
7. LOGISTICS
Figure out what equipment
and furniture you will need for each panel/event and when you are going
to need bodies to move chairs, cart around equipment, etc., This is where
you get in touch with the Operations Head. when you have hashed this
out, compile a logistics schedule of equipment and setups. You get
one copy and Operations keeps the other. ItŐs your responsibility
to tell them what you need and where; itŐs theirŐs to get it to you intact
and on time.
8. FINAL
PROGRAM SCHEDULE
- Check
guest replies & compile a penultimate rough schedule.
- Check
your PRs with the committee for last minute changes.
- Submit
to program book.
- Hang
onto your schedule for last minute changes to go into the pocket program
which will be printed only a day early.
9. COMPILE
INDIVIDUAL GUEST SHEETS
Each guest panelist
should have a sheet made up for him/her that lists every event that they
are expected to be at, where it is and when i.e.:
- Fri.
8 PM Opening Ceremonies Main
Ballroom
- 5
minute speech
- Sat.11
AM Evil Computer Panel Tower
405
- Sat. 2
PM Fantasy Slide Show Main
N 107
- Sun.12
Noon Banquet Main
Ballroom
- Reply
to the Toast - ticket attached
These lists must be
ready a couple of days early and will be clipped to each personŐs nametag
so that they will pick it up as they register.
On each Program Item
Sheet keep a list of alternate panelists who can be contacted if necessary.
10. ON
SITE
On Site Programming/Troubleshooting
ideally should be done by more than one person since events run continuously
and simultaneously. Somebody needs to be there to round up lost panelists
and generally get things started. If a projector is missing, donŐt
just stand there and bitch - get it! You can bitch at Ops once your
event is running.